Technology Department Standards
1. The student will
know the characteristics and uses of computer hardware and operating systems.
2. The student will
know the characteristics and uses of computer software and operating systems.
3. The student will be
able to understand the social, ethical, and human issues related to technology
and demonstrate responsible use of electronic media.
4. The student will
know the characteristics and uses of technology and communication tools.
Standard #1
The student will
know the characteristics and uses of computer hardware and operating systems.
Benchmarks
Level Pre - Kindergarten
1.
Knows
the name of basic computer hardware.
2.
Uses
basic computer hardware (e.g. searches for specific keys on the keyboard, uses
mouse).
Level I Kindergarten - Second Grade
1.
Knows
basic computer hardware.
2.
Powers-up
the computer, monitor, and starts computer’s programs.
3.
Knows
alphanumeric and special keys.
4.
Knows
proper finger placement on the home row keys.
5.
Handles
diskette and other computer equipment with care.
6.
Uses
appropriate computer terminology.
Level II Third - Fifth Grade
1.
Knows
the basic functions of hardware.
2.
Uses
proper fingering for all keys, beginning from the home row, maintaining proper
posture while using the keyboard.
3.
Knows
potential hazards to computer media (e.g. damage to floppy disks, excessive
smoke, heat, and moisture) that can damage the computer.
4.
Knows
basic facts about networked computers (e.g. computers can connect to each other
via modems, phone lines, etc.).
5.
Saves
and prints to different locations, including a floppy disk, hard drive, and server.
6.
Formats
a disk.
7.
Inserts
both CD- ROMs and floppy disks.
Level III Sixth - Eighth Grade
1.
Knows
the differing capacities and trade-offs for computer storage media (e.g.
CD-ROMs, floppy disks, hard disk, tape drives).
2.
Types
with some facility, demonstrating some memorization of keys.
3.
Connects
to other computer users via modem, internet, on-line services, or a bulletin
board system.
4.
Knows
basic characteristics and functions of an operating system.
Level IV Ninth - Twelfth Grade
1.
Knows
of significant advances in computers and peripherals (e.g., data scanners,
digital cameras).
2.
Uses a variety of input devices (e.g.,
keyboard, scanners, voice/sound records, mouse, touch
screen).
3.
Knows
limitations and trade devices-offs various types of hardware (e.g. laptops,
notebooks, modems).
4.
Identifies
malfunctions and problems in hardware (e.g. hard drive crash, monitor burn-out).
5.
Knows
features and uses of current and emerging technology related to computing (e.g.
optical character recognition, sound processing, cable television, cellular
phones, ABS brakes).
Standard #2
The student will know the
characteristics and uses of computer software and operating systems.
Benchmarks
Level Pre – Kindergarten
1.
Understands
that actions can control software programs.
2.
Enters
information from a text.
3.
Uses
the computer for a variety of purposes.
Level I Kindergarten - Second Grade
1.
Types
on a computer keyboard, using correct hand and body positions.
2.
Knows
basic distinctions among computer software programs, such as word processors,
special purpose programs, and games.
3.
Uses
menu options and commands.
4.
Moves
within a document with arrow keys, mouse, and scroll bar.
5.
Makes
basic format changes (e.g. fonts, styles, etc).
6.
Saves
and prints documents.
Level II Third - Fifth Grade
1.
Edits,
copies, moves, saves and prints text with some formatting.
2.
Makes
back-up copies of stored data (e.g. text, programs, databases)
and creates a folder.
3.
Trouble-shoots
simple problems in software.
4.
Knows
the common features and uses of databases.
5.
Uses
database software to add, edit, delete records, and to find information through
simple sorting techniques.
Level III Sixth - Eighth Grade
1.
Uses
advanced features and utilities of word processors (e.g. clip art, spelling and
grammar check, thesaurus, outliner).
2.
Knows
the common features and uses of desktop publishing software (e.g. documents are
created, designed, and formatted for publication; data, graphics; and scanned
images can be imported into a document using desktop software).
3.
Knows
the common features and uses of spreadsheets (e.g. data is entered in cells
identified by row and column; formulas can be used to update solutions
automatically; spreadsheets are used in print form, such as look-up tables; and
electronic form, such as to track business profit and loss).
4.
Uses
a spreadsheet to update, add, delete data, and to write and execute valid
formulas on data.
5.
Uses
Boolean searches to execute complex searches on a database.
Level IV Ninth - Twelfth Grade
1.
Understands
the uses of list servers, net newsreaders, and bulletin board systems.
2.
Knows
how to import, export, and merge data stored in different formats (e.g. text,
graphics).
3.
Knows
how to import and export text, data and graphics between software programs.
4.
Identifies
some advanced features of software products (e.g. galleries, templates, macros,
mail merge).
5.
Uses
desktop publishing software to create a variety of publications.
Standard
# 3
The student will be able to
understand the social, ethical, and human issues related technology and
demonstrate responsible use of electronic media.
Benchmarks
Level Pre – Kindergarten
1.
Follows
class rules.
2.
Identifies
the uses of technology at home, school, and the community.
3.
Demonstrates
respect for the computer work of others.
Level I Kindergarten - Second Grade
1.
Takes
proper care of technology equipment.
2.
Develops
understanding of the school’s rules for safe and ethical Internet use.
3.
Explores
practices for evaluating Web sites.
4.
Demonstrates
an understanding of appropriate behavior while using computers.
Level II Third - Fifth Grade
1.
Understands
Internet/on-line personal safety issues.
2.
Distinguishes
fact, opinion, bias, and point of view.
3.
Uses
correct citation in keeping with copyright law.
4.
Explains
the implications of privacy, security, and copyright law as it applies to
digital content.
5.
Exhibits
behavior consistent with guidelines established by the teacher and school
according to the Acceptable Use Policy.
Level III Sixth
- Eighth Grade
1.
Knows
ways to develop positive attitudes toward technology uses that support lifelong
learning, collaboration, personal pursuit, and productivity.
2.
Knows
that science cannot answer all questions and technology cannot solve all human
problems or meet all human needs.
3.
Knows
ways in which technology has evolved and influenced the course of history (e.g.
revolutions in agriculture, manufacturing, sanitation, medicine, warfare,
transportation, information processing, and communication).
4.
Knows
and practices responsible use of technology systems and software.
5.
Knows
way in which technology and society influence one another (e.g. new products
and processes for society are developed through technology; technological
changes are often accompanied by social, political, and economic changes;
technology is influenced by social needs, attitudes, values, limitations,
cultural backgrounds, and beliefs).
6.
Knows
examples of copyright violations and computer fraud (e.g. computer, computer
piracy, intentional virus setting, and invasion of privacy) and possible
penalties (e.g. large fines, jail sentences).
7.
Knows
ways technology is used to protect the environment and prevent damage caused by
nature (e.g. new building technologies protect cities from earthquakes;
bacteria are used in cleaning water).
Level IV Ninth - Twelfth Grade
1.
Identifies
capabilities and limitations of contemporary/emerging technology resources and
assesses the potential of these systems and services to address lifelong personal,
learning, and workplace needs.
2.
Makes
informed choices among technology systems, resources, and services.
3.
Knows
that alternatives, risks, costs, and benefits must be considered when deciding
on proposals to introduce new technologies or to update existing ones.
Standard
# 4
The student will know the
characteristics and uses of technology and communication tools.
Benchmarks
Level Pre – Kindergarten
1.
Uses
tools (e.g. hammer, fax, e-mail, telephone) that help humans do work and solve
problems.
2.
Knows
ways to communicate design ideas (e. g. pictures, models).
Level I Kindergarten - Second Grade
1.
Is
aware of the Internet.
2.
Is
aware of e-mail and its use as a communication tool.
3.
Works
with classmates and teacher to generate an e-mail message.
Level II Third - Fifth Grade
1.
Begins
to use Internet to search, retrieve, and select pertinent information with
supervision.
2.
Collaborates
with classmates and teacher in creating a multimedia presentation to
communicate learning with others.
3.
Navigates
through an existing hypermedia (e.g. teacher selected website, Web quest).
Level III Sixth - Eighth Grade
1.
Knows
what design process is a slow, methodical process of test and refinement.
2.
Knows
the uses of telecommunications to collaborate, publish, and interact with
peers, experts, and other audiences.
3.
Knows
the uses of a variety of media and formats to communicate information and ideas
effectively to multiple audiences.
4.
Designs,
develops, publishes, and presents products (e.g. Web pages, videotapes) using
technology resources that demonstrate and communicate curriculum concepts to
audiences inside and outside the classroom.
5.
Collaborates
with peers, experts, and others using telecommunications and collaborate tools
to investigate curriculum-related problems, issues, and information, and to
develop solutions or products to audiences inside and outside the classroom.
Level IV Ninth - Twelfth Grade
1.
Uses
technology, tools, and resources for managing and communicating personal/professional
information (e.g. finances, schedules, addresses, purchases,
correspondence).
2.
Routinely
and efficiently uses online information resources to meet needs for
collaboration, research, publication, communication, and productivity.
3.
Selects
and applies technology tools for research, information analysis, problem
solving, and decision making in content learning.
4.
Collaborates
with experts, peers, and others to contribute to a content-related knowledge
base by using technology to compile, synthesis, produce, and disseminate
information, models, and other creative works.